In many episodes about computer graphics, we explored works on how to simulate the motion and the collision of different bodies. However, sounds are just as important as visuals, and there are really cool techniques out there that take the geometry and material description of such objects and they simulate how smashing them together would sound like. What is really cool is that the technique also offers editing capabilities. You compute a simulation only once, and then, edit and explore as much as you desire.
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The paper “Interactive Acoustic Transfer Approximation for Modal Sound ” is available here:
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Splash screen/thumbnail design: Felícia Fehér –
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