This episode covers a paper from Disney Research on how to design 3D printable robots. In order to get a robot from A to B, one has to specify scientific attributes like trajectories and angular velocities. But people don’t think in angular velocities, they think in intuitive actions, like moving forward, sideways, or even the style of a desired movement. Specifying these things instead would be much more useful, but also, scientifically quite challenging.
One can specify the design of the robot, for instance, different shapes, motor positions, and joints can be added, and the technique finds out a physically plausible way for them to walk and move around.
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The paper “Interactive Design of 3D Printable Robotic Creatures” is available here:
Recommended for you:
– Hydrographic Printing (in 3D)
– 3D Printing a Glockenspiel
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The thumbnail background image was taken from the paper linked above.
Splash screen/thumbnail design: Felícia Fehér –
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