Better Explained tutorials:
Today, our main question is whether we can reproduce the effect of subsurface scattering with 3D printed materials. The input would be a real material, and the output would be an arbitrary shaped 3d printed material with similar scattering properties. Something that looks similar.
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The paper “Physical Reproduction of Materials with Specified Subsurface Scattering” is available here:
Recommended for you:
Separable Subsurface Scattering (more on diffusion profiles therein) –
WE WOULD LIKE TO THANK OUR GENEROUS PATREON SUPPORTERS WHO MAKE TWO MINUTE PAPERS POSSIBLE:
Sunil Kim, Julian Josephs, Daniel John Benton, Dave Rushton-Smith, Benjamin Kang.
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Image credits:
Thumbnail background image: Cássia Afini –
Ear and skin subsurface scattering images: Wikipedia
Plant leaf: Dan Markeye –
Marble: Koen Beets and Erik Hubo –
Marble dragon: Rui Wang –
Orange: PieDog Media –
Voxel Lambo: Philippe Put –
Voxel Castle: post-apocalyptic research institute –
Music: Dat Groove by Audionautix is licensed under a Creative Commons Attribution license (
Artist:
Splash screen/thumbnail design: Felícia Fehér –
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