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Home » Reconstruct Any Scene from Sparse Views with Video Diffusion Model
arXiv AI

Reconstruct Any Scene from Sparse Views with Video Diffusion Model

Advanced AI EditorBy Advanced AI EditorJune 25, 2025No Comments2 Mins Read
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[Submitted on 29 Aug 2024 (v1), last revised 24 Jun 2025 (this version, v3)]

View a PDF of the paper titled ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model, by Fangfu Liu and 7 other authors

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Abstract:Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a detailed scene from insufficient captured views is still an ill-posed optimization problem, often resulting in artifacts and distortions in unseen areas. In this paper, we propose ReconX, a novel 3D scene reconstruction paradigm that reframes the ambiguous reconstruction challenge as a temporal generation task. The key insight is to unleash the strong generative prior of large pre-trained video diffusion models for sparse-view reconstruction. However, 3D view consistency struggles to be accurately preserved in directly generated video frames from pre-trained models. To address this, given limited input views, the proposed ReconX first constructs a global point cloud and encodes it into a contextual space as the 3D structure condition. Guided by the condition, the video diffusion model then synthesizes video frames that are both detail-preserved and exhibit a high degree of 3D consistency, ensuring the coherence of the scene from various perspectives. Finally, we recover the 3D scene from the generated video through a confidence-aware 3D Gaussian Splatting optimization scheme. Extensive experiments on various real-world datasets show the superiority of our ReconX over state-of-the-art methods in terms of quality and generalizability.

Submission history

From: Fangfu Liu [view email]
[v1]
Thu, 29 Aug 2024 17:59:40 UTC (2,258 KB)
[v2]
Sat, 30 Nov 2024 09:10:08 UTC (37,053 KB)
[v3]
Tue, 24 Jun 2025 15:04:03 UTC (17,252 KB)



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